server technology news

server technology news


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Is Cloud Gaming Technology Taking Over the Online Gaming World

Cloud is a form of computing technology that is used for video games. Onlive is a games on demand service that specializes in those games that use Cloud technology.

This technology allows you to play any of the games associated with it on television or on your computer. Players no longer have to spend money every time they need a new gaming card for their games console as this technology means that people can play these games without having to use an expensive games console.

Cloud gaming has a large following and there are forums and news sites that are dedicated to this technology and provide players with the latest information on new games. Players can now play games like the popular Crysis on both low definition and high end televisions and computers. With Cloud technology the games are located on a large external server.

The server then sends out sounds and clips of the latest games over the internet so that those people who want to play the games can pick them up. Because the games are processed at lightening speed over the internet you can be playing a game that may only just have been advertised a couple of minutes previously.

Lovers of Cloud technology use the gaming forums to talk about the latest games and the best techniques for playing them. Players can access the latest games once they have activated the browser plug-in and downloaded the free software which is a lot less than you would pay for any of the games consoles on sale..

Players can access the service over the internet using only their Broadband connection, which means that this technology has actually revolutionized the way computer games are played. You don't have to purchase the game immediately because you can access a demo of most of the games, which means that players only actually buy the games that they are really interested in. When you play games this way it means that you can interact with other players in real time.

Cloud technology harnesses the power of the internet for gaming; because this technology is so powerful games are far less likely to crash than they are when you use an expensive games console.

Games consoles can be restrictive when it comes to the kind of games that you can access, Cloud technology has brought an end to that because the technology supports all kinds of computer and video games. As more people play games over the internet instead of on a games console there is now a rapidly growing online games community.

The interface of this technology is easy to navigate, from the welcome screen to the games arena and chat rooms, people find the technology extremely easy to use. Once you turn on the interface you will see where you last played, which makes it easier to continue the game. You can run Cloud technology on a Mac or on a PC with Windows XP or Vista technology.

You will also need a Broadband connection in order to play the games, which work with virtually any speed of processor. The annual fee is not only less than what you would pay for a games console, you get a free demo of any game and if you still don't want to purchase the game, you might find it easier on your budget to rent the games that you are interested in.

About the Author

Jason Creation - Do you really want to get connected to the cloud gaming world, then you need to check us out at the
OnLive Forums
gaming center.

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server enterprise vs standard

server enterprise vs standard


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Ideal layout for web server cluster?

I currently have a Windows web server (2000 standard) and am upgrading it. Before I choose an OS (enterprise vs standard) I would like to know what is ideal for future options to have multiple servers for web traffic. Do I need to invest in enterprise to do this?

Not exactly related, but my first suggestion would be to split the database traffic, and then the static images, from the first server. That way you split the load without having to get fancy with clustering.

Another suggestion I heard recently for increasing your performance is to split your static graphics up between different virtual server names - such as image1.domain.com image2.domain.com etc - but physically only on one server.

A web browser by default will only open 4 connections per server, so if you have a lot of graphics, you will get a performance increase by faking multiple servers.

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